Michael Abrash, the chief scientist for Facebook's Oculus, took the stage during day two of the F8 Developer Conference in San Francisco to blow everyone's mind with some trippy optical illusions. During the keynote, Abrash highlighted some interesting illusions to explain how we can trick our eyes into thinking what we're seeing is reality. And according to Abrash, these perceptions, and the assumptions our brain makes about them, are what make virtual reality work.
From hydro-electric dams to hydrogen powered vehicles, scientists for years have been struggling to figure out innovative ways to capture the limitless potential of water. Despite the shortcomings, new wave energy technology may be a unique approach to harnessing wave power in our oceans instead.
The power of perspective is demonstrated very powerfully in this experiment performed by Canon. It's goal was to figure out how influential a photographer's views can be when capturing a portrait of an actor named Michael. Six photographers took part and each were told a different backstories which included, self-made millionaire, commercial fisherman, recovering alcoholic, a hero, psychic and even an ex-inmate.
In what is being called the biggest attack on the Amazon in fifty years, Brazil has just opened a massive area of the rainforest up to mining. A formerly protected national reserve twice the size of New Jersey, which is home to several indigenous tribes, has been officially abolished and will be turned over to mining interests.
Any parent will tell you that flying with children is not always an easy or pleasant experience. Flying with children isn't always a pleasant experience and keeping them entertained can prove to be a challenge.
Never been done before, a new transparent solar cell was recently developed by researchers at a Silicon Valley startup named Ubiquitous Energy. This innovative technology could greatly expand the capabilities of solar power and allow more practical ways of generating power in homes and even skyscrapers.
Any experienced gamer will know most of the titles floating out in the modern world are pretty much all goal-oriented and stories can tend to become linear at times. A new game titled "Wild" hopes to change all of that however with an ever-expanding world full of limitless choices and ways to play.
The internet is much more than just the publicly available, Google-able web services most online users frequent – and that’s good for free expression. Companies frequently create private networks to enable employees to use secure corporate servers, for example. And free software allows individuals to create what are called “peer-to-peer” networks, connecting directly from one machine to another.
In every culture that anthropologists have ever studied, people tell stories.
Families most frequently tell stories around the time of vacations, family reunions, (sadly) funerals, Thanksgiving and, of course, the family-oriented winter holidays of Christmas, Hanukkah and Kwanzaa.
Stories are told about times past, times present and even times yet to be. These stories mix real people and places with imaginary people and places. For instance, there was never anyone called Sherlock Holmes, but the town he lived in – London – is real. The street he lived on – Baker Street – is also real. But there is no 221B – his house number in the story. So, why do we tell these stories?
The recent earthquake in Nepal demonstrated yet again how difficult it is to reliably predict natural disasters. While we have a good knowledge of the various earthquakes zones on the planet, we have no way of knowing exactly when a big quake like the 7.8-magnitude event in Nepal will happen.
Most of us considered microbes little more than nasty germs before science recently began turning our view of the microbial world on its head. A “microbe” is a bacterium and any other organism too small to see with the naked eye. After decades of trying to sanitize them out of our lives, the human microbiome – the communities of microbes living on and in us – is now all the rage. And yet, some insist that we can’t really call microbes “good.” That’s nonsense.
Directed and animated by Hideki Inaba, this amazing video was created for the track Slowly Rising, off the album Full Circle by BEATSOFREEN. The 3-minute animation features armies of infinite creatures across an ever-changing landscape.
The human face is incredibly versatile in projecting thought and emotions, including one in particular, the angry face. As a behavior that's remarkably similar despite language barriers or even entire species, the question isn't who displays anger, but why? “The expression is cross-culturally universal, and even congenitally blind children make this same face without ever having seen one,” said lead author Aaron Sell, a lecturer at the School of Criminology at Griffith University in Australia.